11.09.07
Posted in gaming, savage worlds, world builder at by mountzionryan
The first sttep then is deciding on the style of fantasy. I won’t list the styles from the book, just the one(s) that apply to my idea.
My idea is a Low Fantasy world with Low Technology mixed in. What does this mean? The way Wiggy uses the terms it means a world
- without the stock “Tolkienesque” races;
- where real magic is wonderful or frightful and rare;
- where blackpowder weapons are starting to appear;
- monstrous races are virtually nonexistant.
This describes my vision pretty well at this point without getting too detailed.
Next up, the Hook and Plot Points.
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Posted in gaming, savage worlds, world builder at by mountzionryan
In the World Builder Fantasy Toolkit from Pinnacle/Great White Games, author Wiggy Wad-Williams writes “this…toolkit is designed to help you create a unique world from scratch.” He says the reader should “think of the table of contents as a checklist…By starting at the beginning and working through, you’ll have everything you need to help you through the design stage.”
Excellent. Having decided to design a new fantasy world for my next turn at the GM seat, I thought I’d take Wiggy at this word and see how it goes. I already have some vision in mind, but rather than prejudice the material, I’ll let it come out as I work through the steps.
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